Virtual Filmmaking with Unreal Engine 5

Virtual Filmmaking with Unreal Engine 5

eBook Details:

  • Paperback: 480 pages
  • Publisher: WOW! eBook (February 16, 2024)
  • Language: English
  • ISBN-10: 1801813809
  • ISBN-13: 978-1801813808

eBook Description:

Virtual Filmmaking with Unreal Engine 5: Discover the power of storytelling with Unreal Engine 5’s real-time technology, exploring storyboarding, character creation, world building, animating using sequencers, and much more

Virtual Filmmaking with Unreal Engine 5 is the first Unreal Engine book to guide you through the complete process of virtual film production. Encompassing the full spectrum of filmmaking, this book demonstrates the use of an industry-standard tool used by studios such as Disney, ILM, DNEG, and Framestore.

Walking through the process systematically, you’ll first collect references and create a simple storyboard to plan your shots. Then you’ll begin to create virtual environments, importing 3D models and adding materials and textures to create photorealistic, dynamic worlds. After that, you’ll learn how to create actors using highly customizable MetaHumans, understanding how to import, re-target, and animate them. Finally, you’ll bring it all together with cinematic lighting and camera animation before exporting your film.

  • Grasp the principles of photography and the art of storytelling
  • Collect references and create storyboards
  • Discover Unreal Engine’s hidden features and useful keyboard shortcuts
  • Explore the capabilities of Quixel Megascans, Lumen, Nanite, and MetaHumans
  • Adopt cinematic techniques to achieve professional-looking shots
  • Creatively apply Lumen Global Illumination and Reflections techniques
  • Use multiple virtual cameras and apply post-production techniques
  • Implement best practices for optimization, post processing, and rendering

By the end of this Virtual Filmmaking with Unreal Engine 5 book, you’ll have honed your skills, discovered new tools for your toolkit, and gained the confidence to work on your virtual film projects in Unreal Engine 5, leveraging Quixel Megascans, Lumen, Nanite, and MetaHuman technology.

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