Learning C# by Developing Games with Unity 2020 – Fifth Edition

Learning C# by Developing Games with Unity 2020, 5th Edition

eBook Details:

  • Paperback: 366 pages
  • Publisher: WOW! eBook (August 21, 2020)
  • Language: English
  • ISBN-10: 1800207808
  • ISBN-13: 978-1800207806

eBook Description:

Learning C# by Developing Games with Unity 2020, 5th Edition: Get to grips with coding in C# and build simple 3D games with Unity from the ground up with this updated fifth edition of the bestselling guide

Over the years, the Learning C# by Developing Games with Unity series has established itself as a popular choice for getting up to speed with C#, a powerful and versatile programming language that can be applied in a wide array of application areas. This book presents a clear path for learning C# programming from the ground up without complex jargon or unclear programming logic, all while building a simple game with Unity.

This Learning C# by Developing Games with Unity 2020, Fifth Edition has been updated to introduce modern C# features with the latest version of the Unity game engine, and a new chapter has been added on intermediate collection types. Starting with the basics of software programming and the C# language, you’ll learn the core concepts of programming in C#, including variables, classes, and object-oriented programming. Once you’ve got to grips with C# programming, you’ll enter the world of Unity game development and discover how you can create C# scripts for simple game mechanics. Throughout the book, you’ll gain hands-on experience with programming best practices to help you take your Unity and C# skills to the next level.

  • Discover easy-to-follow steps and examples for learning C# programming fundamentals
  • Get to grips with creating and implementing scripts in Unity
  • Create basic game mechanics such as player controllers and shooting projectiles using C#
  • Understand the concepts of interfaces and abstract classes
  • Leverage the power of the latest C# features to solve complex programming problems
  • Become familiar with stacks, queues, exceptions, error handling, and other core C# concepts
  • Explore the basics of artificial intelligence (AI) for games and implement them to control enemy behavior

By the end of this Learning C# by Developing Games with Unity 2020, 5th Edition book, you’ll be able to leverage the C# language to build your own real-world Unity game development projects.

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