Advanced Unity Game Development

Advanced Unity Game Development: Build Professional Games with Unity, C#, and Visual Studio

eBook Details:

  • Paperback: 374 pages
  • Publisher: WOW! eBook (December 3, 2021)
  • Language: English
  • ISBN-10: 148427850X
  • ISBN-13: 978-1484278505

eBook Description:

Advanced Unity Game Development: Build Professional Games with Unity, C#, and Visual Studio

Jump start your Unity 2021 game development journey with a detailed review of a complete, professionally built game using Unity, C# 9, and Visual Studio 2019. Gain invaluable experience with code structure, project structure, centralization of game state data, controlled initialization of script components, AI opponents, multiple input sources, player preferences, a full HUD and menu system, music and sound effects, level/track building, and more.

Author Victor Brusca walks you through the game’s code, scripts, and overall structure, all the while showing you how the code works within the Unity engine to define a complete, refined game. Starting with game specifications, the Advanced Unity Game Development book covers base classes, basic interaction classes, advanced interaction classes, helper classes, input classes, and abstraction of raw input. Next, you’ll dive into the menu system and see how a full, complete menu and HUD are coded and set up in the project through a detailed review of the code and working examples. Subsequently, you’ll gain insight on player and game state management, and the author will demystify the component-based structure of Unity 2021 games by demonstrating how to maintain order and centralization. Lastly, you will review pertinent build and project settings while learning techniques to profile and check the performance of your games, and tie it all together by building a new racetrack for the included game project.

What You Will Learn

  • Understand Unity project design and implementation with regard to code base and scene hierarchy/game objects
  • Learn to implement game mechanics connected to Unity 2021 scene game objects with working demonstrations
  • Review professional topics, such as AI opponents, data persistence, menu systems, etc., and implement in the included project
  • Create a complete game from ground up using prefab models and the code reviewed throughout the text

On completing this Advanced Unity Game Development: Build Professional Games with Unity, C#, and Visual Studio book, you’ll have gained experience through the detailed review of a hover car racing game using C# 10, Unity Coding, Visual Studio 2022, Unity C# Project Management, Unity Environment, Unity Project Management and more.

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