Category: Software Development

Azure Arc-Enabled Kubernetes and Servers 7

Azure Arc-Enabled Kubernetes and Servers

eBook Details: Paperback: 320 pages Publisher: WOW! eBook (December 28, 2021) Language: English ISBN-10: 1484277678 ISBN-13: 978-1484277676 eBook Description: Azure Arc-Enabled Kubernetes and Servers: Extending Hyperscale Cloud Management to Your Datacenter Welcome to this introductory guide to using Microsoft’s Azure Arc service, a new multi-cloud management platform that belongs in every...

Cloud-Native Microservices with Apache Pulsar: Build Distributed Messaging Microservices 5

Cloud-Native Microservices with Apache Pulsar

eBook Details: Paperback: 220 pages Publisher: WOW! eBook (December 5, 2021) Language: English ISBN-10: 1484278380 ISBN-13: 978-1484278383 eBook Description: Cloud-Native Microservices with Apache Pulsar: Build Distributed Messaging Microservices Apply different enterprise integration and processing strategies available with Pulsar, Apache’s multi-tenant, high-performance, cloud-native messaging and streaming platform. This book is a comprehensive...

Microsoft Blazor: Building Web Applications in .NET 6 and Beyond, 3rd Edition 2

Microsoft Blazor: Building Web Applications in .NET 6 and Beyond, 3rd Edition

eBook Details: Paperback: 670 pages Publisher: WOW! eBook; 3rd edition (December 8, 2021) Language: English ISBN-10: 1484278445 ISBN-13: 978-1484278444 eBook Description: Microsoft Blazor: Building Web Applications in .NET 6 and Beyond, 3rd Edition Build web applications in C# 10 and Microsoft .NET 6 that run in any modern browser and become...

Computer Vision and Augmented Reality in iOS: OpenCV and ARKit Applications 0

Computer Vision and Augmented Reality in iOS

eBook Details: Paperback: 172 pages Publisher: WOW! eBook (December 8, 2021) Language: English ISBN-10: 148427461X ISBN-13: 978-1484274613 eBook Description: Computer Vision and Augmented Reality in iOS: OpenCV and ARKit Applications Learn how computer vision works, how augmented reality renders digital graphics into the physical world via an iPhone’s camera, and how...