Category: Game Development

Hands-On Deep Learning for Games 0

Hands-On Deep Learning for Games

eBook Details: Paperback: 392 pages Publisher: WOW! eBook (March 30, 2019) Language: English ISBN-10: 1788994078 ISBN-13: 978-1788994071 eBook Description: Hands-On Deep Learning for Games: Understand the core concepts of deep learning and deep reinforcement learning by applying them to develop games The number of applications of deep learning and neural networks has multiplied in...

Hands-On Reinforcement Learning for Games 4

Hands-On Reinforcement Learning for Games

eBook Details: Paperback: 432 pages Publisher: WOW! eBook (January 3, 2020) Language: English ISBN-10: 1839214937 ISBN-13: 978-1839214936 eBook Description: Hands-On Reinforcement Learning for Games: Explore reinforcement learning (RL) techniques to build cutting-edge games using Python libraries such as PyTorch, OpenAI Gym, and TensorFlow With the increased presence of AI in the gaming industry, developers...

Metal by Tutorials: Beginning Game Engine Development with Metal, 2nd Edition 0

Metal by Tutorials: Beginning Game Engine Development with Metal, 2nd Edition

eBook Details: Paperback: 735 pages Publisher: WOW! eBook (December 2, 2019) Language: English ISBN-10: 1942878982 ISBN-13: 978-1942878988 eBook Description: Metal by Tutorials: Beginning Game Engine Development with Metal, 2nd Edition: Build your own low-level game engine in Metal!: Up to date for iOS 13, Xcode 11 & Swift 5.1 This book will introduce you...

Hands-On Artificial Intelligence with Unreal Engine 0

Hands-On Artificial Intelligence with Unreal Engine

eBook Details: Paperback: 552 pages Publisher: WOW! eBook (April 25, 2019) Language: English ISBN-10: 1788835654 ISBN-13: 978-1788835657 eBook Description: Hands-On Artificial Intelligence with Unreal Engine: Learn to build intelligent and responsive Non-Player Characters for your games with Unreal Engine Game AI Learning how to apply artificial intelligence ( AI ) is crucial and can...

Beginning C++ Game Programming – Second Edition 2

Beginning C++ Game Programming – Second Edition

eBook Details: Paperback: 746 pages Publisher: WOW! eBook (October 31, 2019) Language: English ISBN-10: 1838648577 ISBN-13: 978-1838648572 eBook Description: Beginning C++ Game Programming, 2nd Edition: Get to grips with programming techniques and game development using C++ libraries and Visual Studio 2019 The Beginning C++ Game Programming, Second Edition is updated and improved to include...