Category: Game Development

Moving from Unity to Godot 0

Moving from Unity to Godot

eBook Details: Paperback: 288 pages Publisher: WOW! eBook; 1st edition (June 14, 2020) Language: English ISBN-10: 1484259076 ISBN-13: 978-1484259078 eBook Description: Moving from Unity to Godot: An In-Depth Handbook to Godot for Unity Users Are you a Unity developer looking to switch to the Godot engine quickly? If so, this no-nonsense book is your...

Blender 3D By Example – Second Edition 3

Blender 3D By Example – Second Edition

eBook Details: Paperback: 658 pages Publisher: WOW! eBook (May 29, 2020) Language: English ISBN-10: 178961256X ISBN-13: 978-1789612561 eBook Description: Blender 3D By Example, 2nd Edition: Get up and running with Blender 3D through a series of practical projects that will help you learn core concepts of 3D design like modeling, sculpting, materials, textures, lighting,...

Beginning PBR Texturing 0

Beginning PBR Texturing

eBook Details: Paperback: 281 pages Publisher: WOW! eBook; 1st edition (May 21, 2020) Language: English ISBN-10: 1484258983 ISBN-13: 978-1484258989 eBook Description: Beginning PBR Texturing: Learn Physically Based Rendering with Allegorithmic’s Substance Painter Delve into the concepts of physically based rendering (PBR) using Allegorithmic’s Substance Painter. This book covers the integration of PBR textures with...