iOS Swift Game Development Cookbook, 2nd Edition

iOS Swift Game Development Cookbook, 2nd Edition

eBook Details:

  • Paperback: 406 pages
  • Publisher: O’Reilly Media; 2nd edition (May 31, 2015)
  • Language: English
  • ISBN-10: 1491920807
  • ISBN-13: 978-1491920800

eBook Description:

iOS Swift Game Development Cookbook: Simple Solutions for Game Development Problems, 2nd Edition

Ready to make amazing games for the iPhone, iPad, and iPod touch? With Apple’s Swift programming language, it’s never been easier. iOS Swift Game Development Cookbook: Simple Solutions for Game Development Problems, 2nd Edition provides detailed recipes for a managing wide range of common iOS game-development issues, ranging from 2D and 3D math to SpriteKit and OpenGL to performance all revised for Swift.

You get simple, direct solutions to common problems found in iOS game programming. Need to figure out how to give objects physical motion, or want a refresher on gaming-related math problems? iOS Swift Game Development Cookbook: Simple Solutions for Game Development Problems, 2nd Edition provides sample projects and straightforward answers. All you need to get started is some familiarity with iOS development, Swift, and Objective-C. CONTINUE READING

HTML5 Game Development by Example: Beginner’s Guide – Second Edition

HTML5 Game Development by Example: Beginner's Guide, 2nd Edition

eBook Details:

  • Paperback: 354 pages
  • Publisher: Packt Publishing; 2nd Revised edition (June 30, 2015)
  • Language: English
  • ISBN-10: 178528777X
  • ISBN-13: 978-1785287770

eBook Description:

HTML5 Game Development by Example: Beginner’s Guide – Second Edition: Make the most of HTML5 techniques to create exciting games from scratch

HTML5 is a markup language used to structure and present content for the World Wide Web and is a core technology of the Internet. It is supported across different platforms and is also supported by various browsers. Its innovative features, such as canvas, audio, and video elements, make it an excellent game building tool.

HTML5 Game Development by Example Beginner’s Guide Second Edition is a step-by-step tutorial that will help you create several games from scratch, with useful examples. Starting with an introduction to HTML5, the chapters of this book help you gain a better understanding of the various concepts and features of HTML5. By the end of the book, you’ll have the knowledge, skills, and level of understanding you need to efficiently develop games over the network using HTML5.

This book is for web designers who have a basic knowledge of HTML, CSS, and JavaScript and want to create Canvas or DOM-based games that run on browsers. CONTINUE READING

WildFly Cookbook

WildFly Cookbook

eBook Details:

  • Paperback: 604 pages
  • Publisher: Packt Publishing (July 2015)
  • Language: English
  • ISBN-10: 1784392413
  • ISBN-13: 978-1784392413

eBook Description:

WildFly Cookbook: Over 90 hands-on recipes to configure, deploy, and manage Java-based applications using WildFly

This book is intended for middleware system administrators and Java developers, actually good Java developers, who care about architecture design and implementation. Whether you are new to WildFly, come from a previous version, such as JBoss AS 5, 6, and 7, or are an expert in it, you will be able to master both the basic and advanced features of WildFly.

By the way, most of the core components of WildFly are totally new, such as its administration tool, that is, the CLI; its operational modes, which are, the standalone and domain modes; and its web server provided by Undertow, you can benefit from this book even if you have no experience in JBoss and WildFly at all.

With the increasing demand for distributed systems for Java applications, WildFly offers a robust platform on which to deploy and manage your services. As a matter of fact, WildFly 9 is a fully certified Java EE 7 platform and provides remote management tools, such as the redesigned Admin Console and the new and powerful Command Line Interface (CLI). CONTINUE READING

Essential C# 6.0, 5th Edition

Essential C# 6.0, 5th Edition

eBook Details:

  • Paperback: 950 pages
  • Publisher: Addison-Wesley Professional; 5th edition (October 5, 2015)
  • Language: English
  • ISBN-10: 0134141040
  • ISBN-13: 978-0134141046

eBook Description:

Essential C# 6.0, 5th Edition

Essential C# 6.0 is a well-organized, no-fluff guide to the latest versions of C# for programmers at all levels of experience. Fully updated to reflect new C# 6.0 and .NET 4.6 features and patterns, it will help you write C# code that’s simple, powerful, robust, secure, and maintainable.

This book’s authors are world-class C# experts: long-time Microsoft MVP and Regional Director Mark Michaelis and Eric Lippert, formerly principal developer on Microsoft’s C# compiler team. Together, they cover the entire language, illustrating key constructs with succinct examples and offering a complete foundation for successful C# development.

Essential C# 6.0 makes it easy to program with any version of C#, whether you’re creating new code or maintaining existing systems. Separate indexes for C# versions 4, 5, and 6 help you quickly find version-specific answers with accompanying visual indicators that help you identify which language innovations will work when. This edition also includes a set of best-practice C# Coding Guidelines updated to leverage C# 6.0 constructs. CONTINUE READING

C How to Program, 8th Edition

C How to Program, 8th Edition

eBook Details:

  • Paperback: 1008 pages
  • Publisher: Prentice Hall; 8th edition (March 8, 2015)
  • Language: English
  • ISBN-10: 0133976890
  • ISBN-13: 978-0133976892

eBook Description:

C How to Program, 8th Edition

C How to Program, 8th Edition is a comprehensive introduction to programming in C. Like other texts of the Deitels’ How to Program series, the book serves as a detailed beginner source of information for college students looking to embark on a career in coding, or instructors and software-development professionals seeking to learn how to program with C. C How to Program, 8th Edition continues the tradition of the signature Deitel “Live Code” approach presenting concepts in the context of full-working programs rather than incomplete snips of code. This gives students a chance to run each program as they study it and see how their learning applies to real world programming scenarios. C How to Program, 8th Edition is a comprehensive introduction to programming in C. Like other texts of the Deitels’ How to Program series, the book serves as a detailed beginner source of information for college students looking to embark on a career in coding, or instructors and software-development professionals seeking to learn how to program with C. C How to Program, 8th Edition continues the tradition of the signature Deitel “Live Code” approach presenting concepts in the context of full-working programs rather than incomplete snips of code. This gives students a chance to run each program as they study it and see how their learning applies to real world programming scenarios. CONTINUE READING