Category: Graphics & Design

Mastering Adobe Photoshop Elements 2022 – Fourth Edition 1

Mastering Adobe Photoshop Elements 2022 – Fourth Edition

eBook Details: Paperback: 420 pages Publisher: WOW! eBook; 4th edition (December 24, 2021) Language: English ISBN-10: 1803238240 ISBN-13: 978-1803238241 eBook Description: Mastering Adobe Photoshop Elements 2022, 4th Edition: Become an accomplished photo editor, image retoucher, or creative artist with this well-illustrated, easy-to-understand, and end-to-end guide Managing thousands of images while producing perfectly edited results has now become a must-have skill for bloggers, influencers, all social media users, and photography enthusiasts. Photoshop Elements 2022 has all the right tools to help you manage your growing multimedia assets and significantly boost your creative output. This Mastering Adobe Photoshop Elements 2022, Fourth Edition is...

Beginning VFX with Autodesk Maya 0

Beginning VFX with Autodesk Maya

eBook Details: Paperback: 398 pages Publisher: WOW! eBook (January 18, 2022) Language: English ISBN-10: 1484278569 ISBN-13: 978-1484278567 eBook Description: Beginning VFX with Autodesk Maya: Create Industry-Standard Visual Effects from Scratch Dive into the nuances of visual effects (VFX) design, from planning to execution, using Autodesk Maya. This book introduces the methods and techniques required for your first foray into 3D FX generation from scratch. You will start with the fundamentals of visual effects, including a history of VFX, tools and techniques for creating believable visual effects, and popular tools used in the industry. Next, you are introduced to Autodesk Maya and...

Building Multiplayer Games in Unity 2

Building Multiplayer Games in Unity

eBook Details: Paperback: 248 pages Publisher: WOW! eBook (December 4, 2021) Language: English ISBN-10: 1484274733 ISBN-13: 978-1484274736 eBook Description: Building Multiplayer Games in Unity: Using Mirror Networking Take a deep dive into creating large-scale, multiplayer games with Unity 3D, using Mirror Networking and a variety of powerful transports. You will learn the fundamentals of RPC/Command multiplayer architecture and dig deeper into networking and data persistence to achieve scalable, highly performant, large-scale, multiplayer games in Unity 2021. This Building Multiplayer Games in Unity book explains how to develop multiplayer games using Unity 2021 within a commercial or enterprise environment. You will take...

Beginning 3D Game Assets Development Pipeline 0

Beginning 3D Game Assets Development Pipeline

eBook Details: Paperback: 335 pages Publisher: WOW! eBook (December 19, 2021) Language: English ISBN-10: 1484271955 ISBN-13: 978-1484271957 eBook Description: Beginning 3D Game Assets Development Pipeline: Learn to Integrate from Maya to Unity 2021 This project-based tutorial covers the creation of 3D assets in a game engine, from concept to implementation. You will learn the 3D pipeline using Maya and Substance Painter, which are industry-standard programs used for content creation in game development. You also will know how to add them and work with them in Unity. What You Will Learn Build a thorough knowledge of the 3D game asset production workflow...

The Book of Inkscape, 2nd Edition 1

The Book of Inkscape, 2nd Edition

eBook Details: Paperback: 576 pages Publisher: WOW! eBook; 2nd edition (December 7, 2021) Language: English ISBN-10: 1718501757 ISBN-13: 978-1718501751 eBook Description: The Book of Inkscape: The Definitive Guide to the Graphics Editor, 2nd Edition: A comprehensive user’s guide to Inkscape, a vector illustration application Dmitry Kirsanov, a former core Inkscape developer, shares his knowledge of Inkscape’s inner workings as he shows how to use Inkscape to draw with various tools, work with objects, apply realistic and artistic effects, and more. Step-by-step task-based tutorials show you how to create business cards, animations, technical and artistic drawings, and graphic assets for games. Learn...