Going Multiplayer: A Complete Guide
eBook Details: Paperback: 235 pages Published: December 30, 2025 Language: English ISBN-10: 8868820304 ISBN-13: 979-8868820304 eBook Description: Going Multiplayer: A Complete Guide: From Design to Post-release
eBook Details: Paperback: 235 pages Published: December 30, 2025 Language: English ISBN-10: 8868820304 ISBN-13: 979-8868820304 eBook Description: Going Multiplayer: A Complete Guide: From Design to Post-release
eBook Details: Paperback: 440 pages Published: December 31, 2025 Language: English ISBN-10: 1805124137 ISBN-13: 978-1805124139 eBook Description: Game Development with Godot 4 and C#: Develop a dynamic 3D game while exploring a robust node system, level design, and animations. Develop an engaging 3D project in Godot using C#, gain system and...
eBook Details: Paperback: 360 pages Published: December 30, 2025 Language: English ISBN-10: 1836205651 ISBN-13: 978-1836205654 eBook Description: Unreal Engine 5 Best Practices: The ultimate guide to advanced visual storytelling, design, lighting, and performance in UE5. Sharpen your game development skills with UE5 using Lumen lighting, Nanite geometry, Sequencer, Chaos Physics, and...
eBook Details: Paperback: 272 pages Published: February 7, 2025 Language: English ISBN-10: 9365890276 ISBN-13: 978-9365890273 eBook Description: Building Interactive Worlds: Designing immersive experiences for games, XR, and the metaverse
eBook Details: Paperback: 446 pages Published: November 28, 2025 Language: English ISBN-10: 1835085571 ISBN-13: 978-1835085578 eBook Description: Building Open World Landscapes with Unreal Engine 5: Create stunning open world environments with foliage, lighting, and materials in UE5. Discover step-by-step workflows for creating immersive open world landscapes in Unreal Engine 5 using...