Android Things Quick Start Guide 0

Android Things Quick Start Guide

eBook Details: Paperback: 192 pages Publisher: WOW! eBook (August 31, 2018) Language: English ISBN-10: 1789341795 ISBN-13: 978-1789341799 eBook Description: Android Things Quick Start Guide: Android Things is the new Android based Operating System for the Internet of Things. With this book you will learn the core concepts by running code examples on different peripherals. Android Things is the IoT platform made by Google, based on Android. It allows us to build smart devices in a simple and convenient way, leveraging on the Android ecosystem tools and libraries, while letting Google take care of security updates. This Android Things Quick Start Guide book takes you...

SmartWatch Design Fundamentals 0

SmartWatch Design Fundamentals

eBook Details: Paperback: 468 pages Publisher: WOW! eBook; 1st edition (March 9, 2019) Language: English ISBN-10: 1484243684 ISBN-13: 978-1484243688 eBook Description: SmartWatch Design Fundamentals: WatchFace Design for Samsung Galaxy SmartWatches Gain concepts central to smartwatch design, editing and animation correction using the popular open source Galaxy Watch Designer software package. This visual guide builds upon the essential concepts of smartwatch design, decoration, digital imaging, animation, function integration, and visual effects, and gets more advanced as chapters progress, covering which digital new media file formats (JPEG, PNG, GIF, etc.) are best for use with smartwatch design. What You’ll Learn: Create a smartwatch design and visual...

Practical Security Automation and Testing 0

Practical Security Automation and Testing

eBook Details: Paperback: 256 pages Publisher: WOW! eBook (February 4, 2019) Language: English ISBN-10: 1789802024 ISBN-13: 978-1789802023 eBook Description: Practical Security Automation and Testing: Your one stop guide to automating infrastructure security using DevOps and DevSecOps Security automation is the automatic handling of software security assessments tasks. This book helps you to build your security automation framework to scan for vulnerabilities without human intervention. This book will teach you to adopt security automation techniques to continuously improve your entire software development and security testing. You will learn to use open source tools and techniques to integrate security testing tools directly into your CI/CD framework....

Professional SQL Server High Availability and Disaster Recovery 1

Professional SQL Server High Availability and Disaster Recovery

eBook Details: Paperback: 564 pages Publisher: WOW! eBook (January 31, 2019) Language: English ISBN-10: 1789802598 ISBN-13: 978-1789802597 eBook Description: Professional SQL Server High Availability and Disaster Recovery: This detailed book teaches you high availability and disaster recovery strategies and solutions available in SQL Server and helps you build highly available SQL Server to support the application needs Professional SQL Server High Availability and Disaster Recovery explains the high availability and disaster recovery technologies available in SQL Server: Replication, AlwaysOn, and Log Shipping. You’ll learn what they are, how to monitor them, and how to troubleshoot any related problems. You will be introduced to the...

Hands-On Game Development Patterns with Unity 2019 0

Hands-On Game Development Patterns with Unity 2019

eBook Details: Paperback: 242 pages Publisher: WOW! eBook (March 29, 2019) Language: English ISBN-10: 1789349338 ISBN-13: 978-1789349337 eBook Description: Hands-On Game Development Patterns with Unity 2019: Write maintainable, fault-tolerant, and cleaner game codes by understanding the standard development patterns and battle-tested practices Traditional building blocks of a robust architecture, such as design patterns, cannot be applied in Unity without being adapted to the Engine’s unique way of doing things. We will review design patterns that are currently used by professional game programmers in indie, mobile, and AAA studios. We will also examine the infamous anti-patterns. The book begins by explaining Unity Engine’s architecture and...