Category: Game Development

Scripting Farming Simulator with Lua 0

Scripting Farming Simulator with Lua

eBook Details: Paperback: 356 pages Publisher: WOW! eBook (January 13, 2024) Language: English ISBN-10: 8868800597 ISBN-13: 978-8868800597 eBook Description: Scripting Farming Simulator with Lua: Unlocking the Virtual Fields Create mods using the popular game Farming Simulator with Lua, a versatile scripting language that can run on various platforms and applications. This Scripting Farming Simulator with Lua open access book is best suited for programmers who want to learn how to use Lua to write scripts that can enhance and extend the gameplay experience. You’ll start by reviewing the basics of programming in Lua and then move on to advanced topics, such as...

Game Programming with Unity and C#, 2nd Edition 0

Game Programming with Unity and C#, 2nd Edition

eBook Details: Paperback: 456 pages Publisher: WOW! eBook; 2nd edition (January 13, 2024) Language: English ISBN-10: 1484297199 ISBN-13: 978-1484297193 eBook Description: Game Programming with Unity and C#: A Complete Beginner’s Guide, 2nd Edition Learn the essentials of the Unity game engine, the C# programming language, and the art of object-oriented programming. This Game Programming with Unity and C#, 2nd Edition book is aimed at beginners with no knowledge or experience in game development or programming. Packed with examples, this Game Programming with Unity and C#, 2nd Edition is up-to-date with the latest Unity standards and features as of 2023, and includes...

Flame Game Development 0

Flame Game Development

eBook Details: Paperback: 583 pages Publisher: WOW! eBook (January 4, 2024) Language: English ISBN-10: 8868800627 ISBN-13: 978-8868800627 eBook Description: Flame Game Development: Your Guide to Creating Cross-Platform Games in 2D Using Flame Engine in Flutter 3 Reimagine your development process and create, test, and deploy your mobile, web, desktop, and embedded apps from a single codebase. This Flame Game Development book shows you how to leverage Flame, the modular Flutter game engine, to build cross-platform 2D games. With Flutter, you can create all kinds of apps by making subtle changes to projects at the code level. Guided by a practical project-based approach,...

Basic Math for Game Development with Unity 3D, 2nd Edition 0

Basic Math for Game Development with Unity 3D, 2nd Edition

eBook Details: Paperback: 464 pages Publisher: WOW! eBook; 2nd edition (January 9, 2024) Language: English ISBN-10: 1484298845 ISBN-13: 978-1484298848 eBook Description: Basic Math for Game Development with Unity 3D: A Beginner’s Guide to Mathematical Foundations, 2nd Edition This book will teach you fundamental mathematical concepts using Unity-based custom examples, explaining the implementations and demonstrating how these concepts are applied in building modern video game functionality. You will learn the theoretical foundation of each concept, and then interact, examine, and modify the implementation to inspect the effects. Basic Math for Game Development with Unity 3D, 2nd Edition begins by explaining points in...

Lean Game Development, 2nd Edition 0

Lean Game Development, 2nd Edition

eBook Details: Paperback: 312 pages Publisher: WOW! eBook; 2nd edition (December 30, 2023) Language: English ISBN-10: 148429842X ISBN-13: 978-1484298428 eBook Description: Lean Game Development: Apply Lean Frameworks to the Process of Game Development, 2nd Edition Master Lean UX and Lean Startup techniques to improve your agile game development experience beyond Scrum. This Lean Game Development, 2nd Edition updated version of the book focuses on applying lean and agile methodologies to the game development process and features improved examples, applied techniques, and a whole new section explaining how to test a game in Unity with CI. You’ll see how to define a...